Posted by Glen Moyes on Saturday, July 24, 2010 1:02
Even though we are writing like crazy (so far this week we finished the scripts for 3 chapters) I do still make some time for character design every once in a while, especially if the new characters/creatures we wrote for are freaking cool.
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Posted by Glen Moyes on Friday, July 16, 2010 17:31
Shaun helps take over for Glen while he’s sickā¦again.
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Posted by Glen Moyes on Friday, July 9, 2010 16:30
While we are talking about writing sprints, lets talk about writing software. At the moment all of us are living in different states so we have to do our writing work online. Luckily there’s some really great tools that allow us to work collaboratively in real time. And all of these programs definitely fall within our budget.
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Posted by Glen Moyes on Saturday, July 3, 2010 8:02
A three-day weekend well spent.
The part of the project we take the most seriously is the story. Sure, we all know that “story is king,” and even the writers who make some of our least favorite movies say the same thing. If chanting “story is king” doesn’t make a better story then what does?
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Posted by Glen Moyes on Friday, June 25, 2010 23:54
Knuckle Dusters from Hell. Really! Okay. Not really.
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Posted by Glen Moyes on Friday, June 18, 2010 17:32
Here’s this week’s prototype from the Fully-Automated Cute Factory.
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Posted by Glen Moyes on Friday, June 11, 2010 22:08
Usually when I create a piece of concept art I take something from our notes and visualize it on my own. But this piece of concept art is different. This grayscale painting was created while Adam was watching the whole time to help plan the most complex location in the comic. It may not look complex but this is just the shot of the front door.
This is just the initial stage of the design process based on some preliminary 3D sculpts (after the jump).
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Posted by Glen Moyes on Friday, June 4, 2010 19:09
Well, a raven or a crow. She’s one of those two. I guess both species look so alike that it doesn’t matter too much. But one thing for sure is that she is all crazy.
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Posted by Glen Moyes on Friday, May 28, 2010 19:58
This is more of a costume design exercise than anything else, but it has a character in it so why not call it a character design post.
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Posted by Glen Moyes on Friday, May 21, 2010 19:37
Hackberry Hollow has been interesting to design because we have animal people, animal animals, and undead versions of each. So not only do I need to design an interesting look for the fluffy characters, but the not-so-fluffy as well.
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