Archive for May, 2010

Character Design 3: Wolf

Posted by Glen Moyes on Friday, 28 May, 2010

This is more of a costume design exercise than anything else, but it has a character in it so why not call it a character design post.

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Character Design 2: Undead Squirrel

Posted by Glen Moyes on Friday, 21 May, 2010

Hackberry Hollow has been interesting to design because we have animal people, animal animals, and undead versions of each. So not only do I need to design an interesting look for the fluffy characters, but the not-so-fluffy as well.

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Character Design 1: Tarsier

Posted by Glen Moyes on Friday, 14 May, 2010

When people ask us what the log line for Hackberry Hollow is we respond with “it is a story about a taxidermist in a world where all of the people are animals” and of course creating undead which is where the necromancy comes in (evil grin). So here we have it: the first ever character design to be put up on the blog if you don’t count the robots.

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Weekly post schedule moving to Fridays

Posted by Glen Moyes on Tuesday, 11 May, 2010

This week’s post and future posts will be released on Fridays instead of Tuesdays. There are a few reasons for this. First and foremost is that we are going to start showing the works-in-progress for our character designs.

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Robot Concept Art 5 (Part 3)

Posted by Glen Moyes on Tuesday, 4 May, 2010

I started doing a rotation of the new robot design so I can figure out what it looks like from all angles. Getting a design for one angle of a character is just a small part of the battle. You have to design it from all sides.

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