Category “Concept Art”

Environmental Concept Art 10—Update

Posted by Adam Weber on Friday, 6 November, 2009

My intention on Tuesday was to include three renders of the cabin, but due to rendering time constraints (combined with the late start) I was only able to post two. Here is the third image.

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Like all of the 3D models we’re using for the backgrounds, this was created in Blender. Read on for more details about the above image, as well as how I cut the render time from 30 hours to 19 minutes without changing any of the rendering settings.

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Environmental Concept Art 10

Posted by Adam Weber on Tuesday, 3 November, 2009

Disclaimer: No Cintiqs were harmed during the creation of this image.

Welcome to Plan B Theater! The part of the show where Glen calls me up in the middle of the afternoon to inform me that he has nothing to post on the blog this week!

I would also like to share our official quote of the day:

“Vehicle design fills me with rage!” -Glen Moyes.

As punishment for this mishap I will write another vehicle design into the script.

So let’s talk about cabins. I like modeling cabins. Probably because I like camping. Not that camping resembles this resident’s lifestyle in any way.

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Read on for more!

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Environmental Concept Art 9

Posted by Glen Moyes on Tuesday, 27 October, 2009

We just started working on a brand environment this week. Architecturally this area is going to be quite complex, in fact it’s probably going to be the most complex area in the comic. It doesn’t look complex right now because this is just the first concept art session between Shane and myself, and what’s painted below is a very small part of a very large structure, but we are starting off with establishing the most important part of the area: the mood.

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Sketches and description after the jump.

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Robot Concept Art 2

Posted by Glen Moyes on Tuesday, 20 October, 2009

Welcome to Out of Context Theater! The part of the show were we present a picture with no context!

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Will context be provided after the jump? Click the link to find out!

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Magic System Concept Art 1

Posted by Glen Moyes on Tuesday, 13 October, 2009

Mmm. Magic symbols.

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More words and punctuation after the jump.

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Environmental Concept Art 8

Posted by Glen Moyes on Tuesday, 6 October, 2009

Here’s a couple of color studies that I put together for one of the environments in the story.

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More text and full images after the jump.

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Interior Concept Art 3

Posted by Adam Weber on Tuesday, 29 September, 2009

I have several images to show you today. A while back Shane put together a great mockup of what Preston’s cabin should look like inside and out, and a few weeks ago we approved the final design. Since then I’ve been chugging away at creating a final detailed version, with the same level of finesse as the pirate ship. This is still in much earlier stages, so I don’t have a nice lighting rig on it yet, but the preview render still clearly shows the direction this is going:

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More after the jump…

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Vehicle Concept Art 7

Posted by Glen Moyes on Tuesday, 22 September, 2009

We’ve shown a few of the vehicles that are featured in Chapter 1 of the comic: a boat, a crappy truck and a van. Next to the pirate ship this one is my favorite. It’s a sport utility vehicle with a little bit more emphasis on the word utility.

It’s amphibious.

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Robot Concept Art 1—Wait, robots?

Posted by Glen Moyes on Tuesday, 15 September, 2009

We are trying to unify the designs for all the characters in Hackberry Hollow, including character designs that come much later. So here’s a painting of one of the robots in the world of Hackberry Hollow—oh, and also one adorable little critter.

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Interior Concept Art 2

Posted by Adam Weber on Tuesday, 1 September, 2009

One of the key design elements of the pirate ship, or rather pirate-themed day cruise, is that employees-only areas on the boat do not maintain the theme. The company serves lunches and dinners on their midday and evening runs respectively, and a third run at night where it’s transformed into a party boat (anticipating more mature patronage) where refreshments are served.

For this purpose the boat is equipped with a modern commercial kitchen, fully prepared to accommodate a pirate ship filled with hungry paying tourists.

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