This is a follow-up to a post made late last October about one of the environments in the comic. I finally got around to putting more time into developing the style for the architecture, and this is where we’re at right now.
>> Read MoreThis is a follow-up to a post made late last October about one of the environments in the comic. I finally got around to putting more time into developing the style for the architecture, and this is where we’re at right now.
>> Read MoreHere’s the concept art…as promised! Take that Adam.
More info and potentially humiliating pictures of Adam after the jump.
>> Read MoreDown the road and about 10 hours later from last week’s post we have this scene. And no, those street lights are not electric.
>> Read MoreGlen: “So…we need to figure out what to put on today’s blog post. I can’t think of anything to say about this image that wouldn’t spoil the story.”
Adam: “I dunno, maybe we could just ramble about what went into making the image?”
Glen: “Meh. I always do that.”
Adam: “Or we can just make crap up.”
Glen: “Hmmm… Okay.
”
Mmm. More magic symbols.
We are working on the new logo for Hackberry Hollow, and since it’ll probably include a magic symbol or two, we decided to pick up work on the design for the magic system. Now, the logo will probably have more to do with the necromancy field of magic, but that’s not what we are showing here. (We still have some work to do on the king of all necromancy symbols which is turning out to be a pain to design).
>> Read MoreSome of you may remember a post in November where we had planned to show more vehicle concept art but didn’t because apparently vehicle design can be very very difficult (i.e., rage inducing). It’s not that difficult to create an original truck design that looks a lot like a real truck, or a pirate ship that looks like a real pirate ship. But when it comes to creating a vehicle that’s completely new, like say for example an amphibious SUV that looks like a sporty off-road recreational vehicle that can also go on water, you enter the realm of completely new and have to design the whole thing on your own.
Oh the rage.
Anyway, Adam compelled me to have another crack at the amphibious SUVs since it has been well over two and a half months since last time I tried to work on it. So here’s what happened last time and here’s where we are at now.
Much much more after the jump.
>> Read MoreThis is the start of the process of this particular prop design (we’ll be posting more finished designs of this prop later).
We’ve established Preston, the main character, as somewhat of a redneck. Nothing says redneck more than someone who lives in the wilderness in an old cabin, drives an rusty truck that barely holds itself together, but yet he also owns the best modern firearms that a civilian can legally buy.
“Best modern firearm? But where’s the scope?” you may say. Oh you of little faith. Preston is a redneck. He doesn’t need a scope.
>> Read MoreI’ll let the picture do all the talking.
Well, most of the talking anyway. More actual talking after the jump.
>> Read More