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	<title>Hackberry Hollow &#187; Concept Art</title>
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	<link>http://hackberryhollow.com</link>
	<description>A webcomic by Lumaglyph</description>
	<lastBuildDate>Tue, 01 Nov 2011 09:43:13 +0000</lastBuildDate>
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		<item>
		<title>Writing and Character Design (wait, what?) Updates</title>
		<link>http://hackberryhollow.com/2011/06/24/writing-and-character-design-wait-what-updates/</link>
		<comments>http://hackberryhollow.com/2011/06/24/writing-and-character-design-wait-what-updates/#comments</comments>
		<pubDate>Sat, 25 Jun 2011 02:49:54 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>
		<category><![CDATA[Status Reports]]></category>
		<category><![CDATA[Preston]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=1205</guid>
		<description><![CDATA[You heard me. *clackity clackity clack*

<a href="http://hackberryhollow.com/wp-content/uploads/2011/06/preston_head_rotation-1.jpg"><img class="alignnone size-full wp-image-1206" title="preston_head_rotation-1-tn" src="http://hackberryhollow.com/wp-content/uploads/2011/06/preston_head_rotation-1-tn.jpg" alt="" width="685" height="158" /></a>

Alright. Now that I got that out of the way, here's what we've been up to....
]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2011/06/24/writing-and-character-design-wait-what-updates/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Environment Process: The Museum (Part 3)</title>
		<link>http://hackberryhollow.com/2010/09/11/environment-process-the-museum-part-3/</link>
		<comments>http://hackberryhollow.com/2010/09/11/environment-process-the-museum-part-3/#comments</comments>
		<pubDate>Sat, 11 Sep 2010 09:48:59 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=1000</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/09/the_meg-sketch-04-teaser.jpg"><img class="alignnone size-full wp-image-1002" title="the_meg-sketch-04-teaser" src="http://hackberryhollow.com/wp-content/uploads/2010/09/the_meg-sketch-04-teaser.jpg" alt="" width="685" height="138" /></a>

This week I decided to go from the inside-out with this architecture project. I'm exploring what the interior may look like inside of the museum, trying to figure out how different architecture and lighting will feel, and how that will inform the outside structure. After doing some research, and watching Philip Dimitriadis talk about environment design at Animation Nation Night, I learned some cool stuff that helped take this museum design project in an interesting direction.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/09/11/environment-process-the-museum-part-3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Environment Process: The Museum (Part 2)</title>
		<link>http://hackberryhollow.com/2010/09/04/environment-process-the-museum-part-2/</link>
		<comments>http://hackberryhollow.com/2010/09/04/environment-process-the-museum-part-2/#comments</comments>
		<pubDate>Sat, 04 Sep 2010 10:29:35 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=981</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/2010/09/04/environment-process-the-museum-part-2/"><img class="alignnone size-full wp-image-985" title="the_meg-sketch-03-tn-teaser" src="http://hackberryhollow.com/wp-content/uploads/2010/09/the_meg-sketch-03-tn-teaser.png" alt="" width="685" height="158" /></a>

Last week I talked about my process for this piece of architectural design for the comic, where I pretended to be three imaginary architects making bids for an imaginary client.

Well, we have a winner.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/09/04/environment-process-the-museum-part-2/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Environment Process: The Museum (and loving research)</title>
		<link>http://hackberryhollow.com/2010/08/28/environment-process-the-museum-and-loving-research/</link>
		<comments>http://hackberryhollow.com/2010/08/28/environment-process-the-museum-and-loving-research/#comments</comments>
		<pubDate>Sat, 28 Aug 2010 11:09:01 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=972</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/08/the_meg-sketch-01.png"><img class="alignnone size-full wp-image-974" title="the_meg-sketch-01-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/08/the_meg-sketch-01-tn.png" alt="" width="685" height="216" /></a>

Recently I've been talking a lot about pushing the environmental designs in Hackberry Hollow to make them a lot more memorable and interesting. You'll also notice that we've been posting a lot more modern architecture in our concept art as we move further along in the story.

We just started designing a brand new area, which means I get to play architect and design a building for our imaginary client: an art museum.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/08/28/environment-process-the-museum-and-loving-research/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Environment Concept Art 20: Lighthouse</title>
		<link>http://hackberryhollow.com/2010/08/21/environment-concept-art-20-lighthouse/</link>
		<comments>http://hackberryhollow.com/2010/08/21/environment-concept-art-20-lighthouse/#comments</comments>
		<pubDate>Sat, 21 Aug 2010 08:00:12 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=967</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/08/lighthouse2.jpg"><img class="alignnone size-full wp-image-969" title="lighthouse2-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/08/lighthouse2-tn.jpg" alt="" width="685" height="385" /></a>

Doing a different design for the lighthouse, and also thinking more about the color script for the comic.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/08/21/environment-concept-art-20-lighthouse/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Environment Concept Art 19: Freeway</title>
		<link>http://hackberryhollow.com/2010/08/06/environment-concept-art-19-freeway/</link>
		<comments>http://hackberryhollow.com/2010/08/06/environment-concept-art-19-freeway/#comments</comments>
		<pubDate>Sat, 07 Aug 2010 05:51:30 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=952</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/08/city_chase-001.jpg"><img class="alignnone size-full wp-image-951" title="city_chase-001-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/08/city_chase-001-tn.jpg" alt="" width="685" height="231" /></a>

As the story moves along the environments change too. This is a quick color study for one of the new locations.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/08/06/environment-concept-art-19-freeway/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Character Design 6: Desert Ghoul</title>
		<link>http://hackberryhollow.com/2010/07/24/character-design-6-desert-ghoul/</link>
		<comments>http://hackberryhollow.com/2010/07/24/character-design-6-desert-ghoul/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 07:02:50 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=932</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/07/ghoul-desert.jpg"><img class="alignnone size-full wp-image-934" title="ghoul-desert-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/07/ghoul-desert-tn.jpg" alt="" width="685" height="385" /></a>

Even though we are writing like crazy (so far this week we finished the scripts for 3 chapters) I do still make some time for character design every once in a while, especially if the new characters/creatures we wrote for are freaking cool.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/07/24/character-design-6-desert-ghoul/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Robot Concept Art 6</title>
		<link>http://hackberryhollow.com/2010/07/16/robot-concept-art6/</link>
		<comments>http://hackberryhollow.com/2010/07/16/robot-concept-art6/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 23:31:01 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=927</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/07/Robot_2_Crop_3.png"><img class="alignnone size-full wp-image-925" title="Robot_2_Crop_3-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/07/Robot_2_Crop_3-tn.png" alt="" width="685" height="182" /></a>

Shaun helps take over for Glen while he's sick…again.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/07/16/robot-concept-art6/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Prop Concept Art 3</title>
		<link>http://hackberryhollow.com/2010/06/25/prop-concept-art-3/</link>
		<comments>http://hackberryhollow.com/2010/06/25/prop-concept-art-3/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 05:54:44 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=898</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/06/brass_knuckles.jpg"><img class="alignnone size-full wp-image-899" title="brass_knuckles-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/06/brass_knuckles-tn.jpg" alt="" width="685" height="320" /></a>

Knuckle Dusters from Hell. Really! Okay. Not really.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/06/25/prop-concept-art-3/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Character Design 5: Robot</title>
		<link>http://hackberryhollow.com/2010/06/18/character-design-5-robot/</link>
		<comments>http://hackberryhollow.com/2010/06/18/character-design-5-robot/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 23:32:51 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=894</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/06/battlebot-2.jpg"><img class="alignnone size-full wp-image-892" title="battlebot-2-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/06/battlebot-2-tn.jpg" alt="" width="685" height="317" /></a>

Here's this week's prototype from the Fully-Automated Cute Factory.]]></description>
		<wfw:commentRss>http://hackberryhollow.com/2010/06/18/character-design-5-robot/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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