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	<title>Hackberry Hollow &#187; Concept Art</title>
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	<link>http://hackberryhollow.com</link>
	<description>A webcomic by Lumaglyph</description>
	<lastBuildDate>Sat, 24 Jul 2010 07:02:50 +0000</lastBuildDate>
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			<item>
		<title>Character Design 6: Desert Ghoul</title>
		<link>http://hackberryhollow.com/2010/07/24/character-design-6-desert-ghoul/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/07/24/character-design-6-desert-ghoul/#comments</comments>
		<pubDate>Sat, 24 Jul 2010 07:02:50 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=932</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/07/ghoul-desert.jpg"><img class="alignnone size-full wp-image-934" title="ghoul-desert-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/07/ghoul-desert-tn.jpg" alt="" width="685" height="385" /></a>

Even though we are writing like crazy (so far this week we finished the scripts for 3 chapters) I do still make some time for character design every once in a while, especially if the new characters/creatures we wrote for are freaking cool.

<a href="http://hackberryhollow.com/2010/07/24/character-design-6-desert-ghoul/?src=rss">View full post...</a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Robot Concept Art 6</title>
		<link>http://hackberryhollow.com/2010/07/16/robot-concept-art6/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/07/16/robot-concept-art6/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 23:31:01 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=927</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/07/Robot_2_Crop_3.png"><img class="alignnone size-full wp-image-925" title="Robot_2_Crop_3-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/07/Robot_2_Crop_3-tn.png" alt="" width="685" height="182" /></a>

Shaun helps take over for Glen while he's sick…again.

<a href="http://hackberryhollow.com/2010/07/16/robot-concept-art6/?src=rss">View full post...</a>]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Prop Concept Art 3</title>
		<link>http://hackberryhollow.com/2010/06/25/prop-concept-art-3/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/06/25/prop-concept-art-3/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 05:54:44 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=898</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/06/brass_knuckles.jpg"><img class="alignnone size-full wp-image-899" title="brass_knuckles-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/06/brass_knuckles-tn.jpg" alt="" width="685" height="320" /></a>

Knuckle Dusters from Hell. Really! Okay. Not really.

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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Character Design 5: Robot</title>
		<link>http://hackberryhollow.com/2010/06/18/character-design-5-robot/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/06/18/character-design-5-robot/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 23:32:51 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=894</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/06/battlebot-2.jpg"><img class="alignnone size-full wp-image-892" title="battlebot-2-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/06/battlebot-2-tn.jpg" alt="" width="685" height="317" /></a>

Here's this week's prototype from the Fully-Automated Cute Factory.

<a href="http://hackberryhollow.com/2010/06/18/character-design-5-robot/?src=rss">View full post...</a>]]></description>
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		</item>
		<item>
		<title>Environment Concept Art 18: Desert Dwelling</title>
		<link>http://hackberryhollow.com/2010/06/11/environment-concept-art-18-desert-dwelling/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/06/11/environment-concept-art-18-desert-dwelling/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 04:08:33 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=884</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/06/concept_art-env-secret_location-1.jpg"><img class="alignnone size-full wp-image-885" title="concept_art-env-secret_location-1-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/06/concept_art-env-secret_location-1-tn.jpg" alt="" width="685" height="385" /></a>

Usually when I create a piece of concept art I take something from our notes and visualize it on my own. But this piece of concept art is different. This grayscale painting was created while Adam was watching the whole time to help plan the most complex location in the comic. It may not look complex but this is just the shot of the front door.

This is just the initial stage of the design process based on some preliminary 3D sculpts (after the jump).

<a href="http://hackberryhollow.com/2010/06/11/environment-concept-art-18-desert-dwelling/?src=rss">View full post...</a>]]></description>
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		</item>
		<item>
		<title>Character Design 4: Raven</title>
		<link>http://hackberryhollow.com/2010/06/04/character-design-4-rave/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/06/04/character-design-4-rave/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 01:09:43 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=872</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/06/wakanda-sketch-003.jpg"><img class="alignnone size-full wp-image-873" title="wakanda-sketch-003-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/06/wakanda-sketch-003-tn.jpg" alt="" width="685" height="385" /></a>

Well, a raven or a crow. She's one of those two. I guess both species look so alike that it doesn't matter too much. But one thing for sure is that she is all crazy.

<a href="http://hackberryhollow.com/2010/06/04/character-design-4-rave/?src=rss">View full post...</a>]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Character Design 3: Wolf</title>
		<link>http://hackberryhollow.com/2010/05/28/character-design-3-wolf/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/05/28/character-design-3-wolf/#comments</comments>
		<pubDate>Sat, 29 May 2010 01:58:51 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=866</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/05/character_design-wolf-001.jpg"><img class="alignnone size-full wp-image-867" title="character_design-wolf-001-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/05/character_design-wolf-001-tn.jpg" alt="" width="685" height="275" /></a>

This is more of a costume design exercise than anything else, but it has a character in it so why not call it a character design post.

<a href="http://hackberryhollow.com/2010/05/28/character-design-3-wolf/?src=rss">View full post...</a>]]></description>
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		</item>
		<item>
		<title>Character Design 2: Undead Squirrel</title>
		<link>http://hackberryhollow.com/2010/05/21/character-design-2-undead-squirrel/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/05/21/character-design-2-undead-squirrel/#comments</comments>
		<pubDate>Sat, 22 May 2010 01:37:55 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=859</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/05/squirrel_skeleton-1.jpg"><img class="alignnone size-full wp-image-860" title="squirrel_skeleton-1-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/05/squirrel_skeleton-1-tn.jpg" alt="" width="685" height="205" /></a>

Hackberry Hollow has been interesting to design because we have animal people, animal animals, and undead versions of each. So not only do I need to design an interesting look for the fluffy characters, but the not-so-fluffy as well.

<a href="http://hackberryhollow.com/2010/05/21/character-design-2-undead-squirrel/?src=rss">View full post...</a>]]></description>
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		</item>
		<item>
		<title>Character Design 1: Tarsier</title>
		<link>http://hackberryhollow.com/2010/05/14/character-design-1-tarsier/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/05/14/character-design-1-tarsier/#comments</comments>
		<pubDate>Sat, 15 May 2010 03:17:18 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=850</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/05/character_design-tarsier-001.jpg"><img class="alignnone size-full wp-image-851" title="character_design-tarsier-001-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/05/character_design-tarsier-001-tn.jpg" alt="" width="685" height="355" /></a>

When people ask us what the log line for Hackberry Hollow is we respond with "it is a story about a taxidermist in a world where all of the people are animals" and of course creating undead which is where the necromancy comes in (evil grin). So here we have it: the first ever character design to be put up on the blog if you don't count the robots.

<a href="http://hackberryhollow.com/2010/05/14/character-design-1-tarsier/?src=rss">View full post...</a>]]></description>
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		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Robot Concept Art 5 (Part 3)</title>
		<link>http://hackberryhollow.com/2010/05/04/robot-concept-art-5-part-3/?src=rss</link>
		<comments>http://hackberryhollow.com/2010/05/04/robot-concept-art-5-part-3/#comments</comments>
		<pubDate>Wed, 05 May 2010 01:05:26 +0000</pubDate>
		<dc:creator>Glen Moyes</dc:creator>
				<category><![CDATA[Concept Art]]></category>

		<guid isPermaLink="false">http://hackberryhollow.com/?p=835</guid>
		<description><![CDATA[<a href="http://hackberryhollow.com/wp-content/uploads/2010/05/robot_alchemy-3.jpg"><img class="alignnone size-full wp-image-837" title="robot_alchemy-3-tn" src="http://hackberryhollow.com/wp-content/uploads/2010/05/robot_alchemy-3-tn.jpg" alt="" width="685" height="222" /></a>

I started doing a rotation of the new robot design so I can figure out what it looks like from all angles. Getting a design for one angle of a character is just a small part of the battle. You have to design it from all sides.

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